Aug 20, 2008

CS for Beginners

Chapter-1
How to Jump
To do strafe-jumping in the right way you have to consider several things. To do a correct jump the movement of mouse and keyboard has to be nearly synchronal the only difference is that the interruption is only allowed to be some milliseconds.
Example: A Jump to the left contains a short forward movement with a following jump and a sequencing mouse turn together with they key for strafing to the left. In this way you do a kind of bow in the air.This method, if it’s used for both directions one after another ends in strafe jumping. You should know that you are not allowed to use the duck-key and only for the first jump the forward-movement-key. The rest is only the combined to and fro jumping.
Example: First, run forward - jump - move your mouse in 90 degrees to left and your left strafe button, too. And do not use "+duck" in this jump. You have only run forward on the beginning of the jump, the rest is the mouse and keyboard combination.
Chapter-2
Aim, Move, Be Silent
  • How to aim- To aim in the right way you should pick certain edges at a map for practice. On these you aim at and move at the same time all around the map and try to keep your crosshair at your target. You can also practice on different edges and corners. Aim in short intervalls at many edges at a map or at all corners of entrances to appraise the distance and the used distance ond your pad the right way.
  • How to move- To move quick and in the right way it is really important to combine the movement of your mouse with the keyboard actions. A simple side-strafe is weak and slow but it can be fastend by quick mouse actions. You will move quicker and better if you combine mouse and keyboard actions and improve them.
  • How to be silent- Some areas on the Counter-Strike Maps have some little allowed bugs. You can use some places for "surfing" or "faking sounds".